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SimplyMaya – Architectural Study – Creating The Taj Mahal In Maya
Apr 7th
SimplyMaya – Architectural Study – Creating The Taj Mahal In Maya | 1.26 GB
Genre: Video Training
Creating architecture is a great place to get started with polygon modeling in Maya if this is a new field to you. In this tutorial where we’ll build the amazing Taj Mahal, one of the wonders of the medieval world, you will learn how to set up a project file and image planes as well as create your own custom shelf.
The tutorial is done in an extremely Read the rest of this entry »
3DMotive – SciFi Modular Floor Workflow
Mar 10th
3DMotive – SciFi Modular Floor Workflow
3DMotive – SciFi Modular Floor Workflow
English | Audio: aac, 44100 Hz, 93 kb/s | Video: h264, yuv420p, 1280×720, 493 kb/s | 913Mb
Genre: eLearning / 3D Tutorials
Starting with the well-adjusted map baking process in 3ds Max, we’ll generate a color and specular map using Photoshop, consume selection masks created with Render to Texture, collection up a material for the floor piece, and in the Read the rest of this entry »
Undercover Boss US S03E07 720p HDTV x264-2HD
Mar 10th
Undercover Boss US S03E07 720p HDTV x264-2HD Here’s a supplementary episode of CBS’s “Undercover Boss”.Oriental Trading Company CEO Sam Taylor works undercover at his company.
Download http://www.filefactory.com/file/c4a1ca0/n/undercover_boss_us_s03e07_720p_hdtv_x264-2hd_mkv
http://bitshare.com/files/uh31gp54/undercover.boss.us.s03e07.720p.hdtv.x264-2hd.mkv.html
http://ul.to/lzg10yy0/undercover.boss.us.s03e07.720p.hdtv.x264-2hd.mkv Read the rest of this entry »
ThinkBox Frost MX, XMesh MX, Krakatoa MX For 3DsMAX – XFORCE
Mar 8th
ThinkBox Frost MX, XMesh MX, Krakatoa MX For 3DsMAX – XFORCE
ThinkBox XMesh MX 1.0.1.46339 in regard to 3DSMAX |
XMesh™ is Thinkbox Software’s production-proven Geometry Caching system. XMesh is a arrive of tools for caching animated scene geometry to an external file sequence and for loading this data later for rendering.
XMesh MX is the 3ds Max implementation of the XMesh Read the rest of this entry »
Eat3D – ZBrush 4 – Character Production
Mar 2nd
Eat3D – ZBrush 4 – Character Production
In this DVD, Michael Pavlovich starts from line up to standard with zspheres and creates an entire character with clothing and accessories in ZBrush 4. Michaels starts touched in the head by creating the base mesh and then sculpts out the entire body without cloths. He then goes throughout re-topologizing the body and the re-projecting the details. Next, Michael sculpts the Read the rest of this entry »